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E-Learning Training

  • Registration for each course can be done via MyCPD at Campus Online.
  • CPD points will be given.
  • Registration is based on first come first serve basis as seats are limited.
  • For further inquiries, please contact Rizuan at ext. 3474.
  • For the latest E-learning Training schedule, please visit CDAE Planner

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No. Category Title Synopsis
1 TECHNOLOGY Bengkel Pembangunan Video Pengajaran Menggunakan Panopto Panopto ialah satu platform yang membolehkan perkongsian video dilakukan dengan mudah. Setiap video boleh disunting selepas rakaman dan ditambah dengan ciri-ciri seperti kuiz dan kongsian capaian. Pensyarah juga dapat melihat data akses pelajar terhadap video mereka.

Dalam bengkel ini, peserta akan didedahkan tentang kelebihan Panopto, mempelajari kaedah rakaman dan suntingan dalam Panopto, serta menggunakan ciri-ciri tambahan yang terdapat di dalam perisian ini.

Bengkel ini bersifat praktikal dan sesuai untuk peserta yang mempunyai asas yang minimum dalam suntingan video.
2 TECHNOLOGY ChatGPT: A Threat or an Opportunity for Education?

Are you curious how ChatGPT, the cutting-edge language model developed by OpenAI, could impact the field of education? Are you ready to unlock the full potential of ChatGPT in education? Join us for an engaging and informative webinar as we delve into the unprecedented opportunities and potential challenges that ChatGPT presents for the future of learning. From AI-powered writers to automated gradebook tasks, ChatGPT has the potential to revolutionise the way we educate. But with this opportunity comes the challenge of avoiding student dependency on this advanced technology.

This webinar will provide a comprehensive look at the ways in which ChatGPT could shape the education landscape. Don't miss out on this chance to stay ahead of the game and be at the forefront of shaping the future of education with ChatGPT. Sign up now and join the conversation!

3 TECHNOLOGY Copyright for educators

In this course participants will learn one of the critical issues that educators and students face — copyright. The symbol © should not be a stumbling block for educators and students to develop and share learning resources. You just need to understand the basics of the rights and the restrictions of copyrighted materials. More importantly, there is life after copyright — open licenses!

In essence, this Unit is about transitioning from "All Rights Reserved" to "Some Rights Reserved".

4 TECHNOLOGY Create a Fun Learning Experience for Your Students with Genial.ly: A Step-by-Step

Genial.ly can be an incredible platform for your course. It is interactive, easy to navigate, and best of all, it can be embedded in the USM e-learning portal, micro-credential module, and MOOC.

At the end of this course, the attendees will be able to create your personalized genial.ly and captivate your audience.

5 TECHNOLOGY Introduction to Learning Management System (eLearn@USM) Participants are expected to master the useful features in eLearn@USM Moodle Learning Management System to augment face-to-face lectures and tutorials. You are expected to learn and apply the resource and activity modules to deliver contents and to build richly collaborative communities of learning around your course. Participants are encouraged to bring along your teaching & learning materials that they plan to use in their teaching.
6 TECHNOLOGY eLearn@USM : Latest Features & Enhancement

During the COVID-19 Pandemic, eLearn@USM has progressed from supporting face-to-face teaching and learning to being the primary platform for online teaching and learning. The eLearn@USM system has been upgraded and modified to ensure that the online learning experience for the forthcoming semester is as seamless as possible.

This webinar will cover major enhancements to eLearn@USM, as well as key features that will aid instructors in their online learning.

7 TECHNOLOGY Free Authoring Tools for Digital Content Development

There are many free web-based tools (application software) that can be used to develop digital learning content. The advantages of using web-based tools are very obvious: no download and installation are required. Most of the web-based tools are also easy to use.

In this workshop, several tools will be covered.

8 TECHNOLOGY Genial.ly: An interactive platform for your course

Genial.ly can be an awesome portal for your course. It is interactive, easy to navigate and most of all, it can be embedded within e-learn.

At the end of this course, the attendees will be able to create your personalized genial.ly

9 TECHNOLOGY Using eLearn@USM Effectively This is a continuing workshop from Basic Moodle. In this workshop, participants will be exposed to more advanced features available in Moodle. Participants are encouraged to bring along their learning materials that they plan to use in their teaching.
10 TECHNOLOGY How to Create Questions, Questions Bank, and Quiz in eLearn@USM Participants will learn how to create questions and design quiz in eLearn@USM as part of their teaching and learning activities and may be part of the summative or formative assessments
11 TECHNOLOGY How to embed resources (eg YouTube, Wakelet, Tes Teach, Padlet, etc) in eLearn@USM Participants will learn how to embed resources, such as YouTube videos, Padlet, or any resources that have embed codes in eLearn@USM
12 TECHNOLOGY Interactive lecture

Have you ever been to a class that:
-respond uninterestedly to your prompts or questions…
-student who seem distracted…
-or wish to be elsewhere…

At the end of this Interactive lecture workshop, you will learn how to:
-get their attention then,
-increase and sustain student engagement during your lecture, and
-get immediate feedback on your student understanding by using suitable engagement triggers for our students.

13 TECHNOLOGY eLearn@USM : Course File Preparation Course file preparation is a necessary part of OBE compliance. Some of the information/data can be extracted from elearn@USM. In this webinar, we focus on assessments and attendance. Attendees will be shown methods of exporting both student attempts and marks/grades for assessment activities constructed using Quiz or Assignment activity modules. Methods of setting up and exporting student attendance through the Attendance activity module will also be shared.
14 TECHNOLOGY Introduction to ODL and Self-Instructional Materials (SIM) Open Distance Learning (ODL) has recently become the choice of many Higher Education Institutions (HEIs) in Malaysia. The HEIs are embarking on ODL for their programs to open-up to more flexible teaching, learning and delivery of the programs. The online workshop will focus on key issues in the design of self-instructional materials (SIM), including an awareness of the distinctive features of SIM, characteristics of the target audience, and coming to grips with the resources and constraints within which one must work. SIM is one of the important component in ODL, whereby it offers self-directed learning to students with minimal support from the instructors. Guidelines for the development of SIM will be presented that may be used as an individual guide for educators in developing their SIMs.
15 TECHNOLOGY Managing Information Overload in Digital Era

The 21st century educators strategically uses information from the huge knowledge repository (i.e., internet) through the deployment and management of information resources and services. They harness technology as a critical tool to accomplish their goals.

This workshop will introduce participants to some of the ways to better manage a world of content to tackle the issue of information overload. Participants will be guided to use selected web-based applications to search, filter, evaluate and synthesize and manage information.

16 TECHNOLOGY Mastering the Skills to Develop Online Courses

Online courses have become a new norm for our society today. As a group of educators, we need to produce online courses that can benefit society. In this session, participants will be exposed to the skills required to develop online courses capable of attracting many people to participate. It includes ways to produce creative and innovative learning materials to improve student learning and increase student satisfaction and engagement.

You will be guided to explore Canva, Genially and Open Learning platforms to produce engaging content for your courses.

17 TECHNOLOGY Nerd to Geek: Preparing USM Academics to Compete with Emerging Gig Educators: Becoming Gig Educator University academics have been mocked for being inept in technology, nerd and for staying in his/her own ‘cocoons’. Covid19 MCO 1.0 has seen many academics struggled to adapt with new teaching delivery utilizing technology gadgets, hence has forced us to embrace new way of teaching. While we are struggling, outside university compound, there is a rise of new educator workforce - ‘Gig Educators’. Will we be challenged? This workshop will address 3 main issues: 1. What will happen if we do not change? 2. What simple layout we can use to start a beginner’s video? 3. How can we utilize videos to capture ‘goldfish short attention span’ generation.
 
18 TECHNOLOGY Nerd to Geek: Preparing USM Academics to Compete with Emerging Gig Educators: Virtual Hands-on Basic Video Editing using Kinemaster (Mobile Based) & Filmora (PC based) University academics have been mocked for being inept in technology, nerd and for staying in his/her own ‘cocoons’. Covid19 MCO 1.0 has seen many academics struggled to adapt with new teaching delivery utilizing technology gadgets, hence has forced us to embrace new way of teaching. While we are struggling, outside university compound, there is a rise of new educator workforce - ‘Gig Educators’. Will we be challenged? This workshop will address 3 main issues: 1. What will happen if we do not change? 2. What simple layout we can use to start a beginner’s video? 3. How can we utilize videos to capture ‘goldfish short attention span’ generation.
 
19 TECHNOLOGY Open Educational Resources (OER) Open Educational Resources (OER) is not only a buzzing trend, but a realistic platform to realize the spirit of ‘Education for All’. UNESCO describes Open Educational Resources (OER) as teaching, learning or research materials that are in the public domain or released with an intellectual property license that allows for free use, adaptation, and distribution. OER include full courses (in which case also known as open courseware, or OCW), course materials such as notes or slide presentation, modules, textbooks, pictures, videos, softwares, games, etc. This workshop provides some insights into various facets of OER and demonstrates how OER can be integrated in an educational setting. An emphasis will be given on hands-on activities and sharing of relevant strategies to produce content (learning resources) using various web-based tools, softwares and tablet apps (optional).
20 TECHNOLOGY Social Media for Academics: Boosting Your Impact and Visibility How can academics and researchers use social media to enhance their online profile? Becoming pro-active and increasing your visibility is essential for your career development. Social media is a very useful tool to help you to get your name out there and to extend your professional network. Online social media tools can be some of the most rewarding and informative resources for researchers and scientists—IF you know how to use them!

In this workshop, participants will learn the potential benefits that can stem from online social networking, explain how academics can efficiently and effectively harness online resources, and provide an overview of popular social media tools.
21 TECHNOLOGY How to create assignment and forum in eLearn@USM Participants will be empowered to create online assignments for students in the online platform
22 TECHNOLOGY Using MAHARA for e-Portfolio Mahara is customized and flexible apps for developing an e-Portfolio. It is the perfect personal learning environment mixed with social networking, allowing users to collect, reflect on and share their achievements and development online in a space users individually control. In USM we have developed customized MAHARA site for lecturers develop their own e-portfolio.
23 TECHNOLOGY Using Website for e-Portfolio Any academics overlook the importance of having an informative personal website. It’s a big mistake! A website can be used as a marketing tool to make your profile (teaching, research) visible to the world. A comprehensive website can become a gateway to explore new networking and unexpected opportunities. In this workshop, participants will learn how to use free website builder to set up a website using a template or starting from zero. Believe me; you don’t need to be a geek to create your own website!
24 PEDAGOGY Helping Students to be Effective Learners Have we ever taught our students 'How to learn'? Do they have an understanding of effective learning strategies?. How can we assist students in increasing their sense of self-efficacy and encouraging self-regulation?

This webinar showcases the characteristics of effective learners and focuses on instructional strategies that teachers can use to assist students in developing the learning skills they need to succeed not only in school but also in their personal and professional lives after graduation.

Participants will come away with strategies to help students become effective learners, allowing them to pursue understanding, learn from failures, and continue learning for life.
25 ONLINE LEARNING ASPIRATION Adapting to Online Learning for Students The webinar is designed specially for USM's students to prepare for online learning and interactions. It will also assist students in terms of adapting to online learning which includes how to use eLearn@USM and effectively communicating with lecturers. Managing and utilizing online resources will also be discussed to guide and prepare students in their online learning journey.
26 ONLINE LEARNING ASPIRATION AI and the Future of Thinking: A Critical Look at Its Impact on the Next Generation This 3-hour forum/webinar is a thought-provoking discussion about the role of Artificial Intelligence (AI)-powered applications such as ChatGPT in shaping the future of critical and creative thinking in the younger generation.

The webinar brings together experts from diverse fields to explore the effects of AI on human thought processes and its implications for future generations. It examines how AI-powered systems like ChatGPT affect the development of critical and creative thinking skills in the next generation.
27 ASSESSMENT Adding Interactive Content (H5P) in eLearn@USM

As educators, we are constantly looking for ways to make our courses more interactive, engaging and with better learner experience. H5P is a plugin for elearn@USM that helps us to do this. The interactive content using H5P allows you to create interactive videos, interactive images, full course presentations, question sets, multiple choice questions, drag and drops, board games, flash cards and more.

In this session, we will explore this innovative HTML5 authoring suite that is capable of adding interactive, mobile-friendly content to eLearn@USM. Come and join us!!

28 ASSESSMENT Creating and Grading Assignments in eLearn@USM In this training, participants will learn about creating assignments through which the students will submit their contribution of work as online texts or uploaded files. They will also learn the way to grade the assignment.
29 ASSESSMENT Creating and Grading Online Quiz in eLearn@USM (MCQ and Essay Type Question) In this training, participants will learn about 5 easy steps in creating, conducting and grading online quizzes (using objective and short answer/essay questions) in our eLearn@USM. Helpful tips on designing a multiple-questions short answer/essay online exam especially for subjects involving more than one lecturer for ease of grading management will be addressed.
30 ASSESSMENT eLearn@USM: Setting Up Gradebook The gradebook in eLearn@USM could be used to collect all assessment marks, group them into categories, and calculate totals in various ways. Students can view their grades in real-time and this hopefully motivates them to improve their performance. In this webinar, I will share my experience in:

Setting up the gradebook, importing grades, and exporting grades.
31 ASSESSMENT Grading Assignments using Rubrics and Analytics in elearn@USM The participants will learn how to create a rubric for assignments in elearn@USM. They will also learn how to use the analytics feature in elearn@USM to monitor their students progress
32 ASSESSMENT Interactive Poll and Quizzes Teachers always face the challenge of engaging students in the classroom. Interactive polls and quizzes let teachers engage and assess their students with educational activities on tablets, laptops and smartphones. Through the use of real time questioning, instant result aggregation and visualization, teachers can gauge the whole class’ current level of understanding.
33 ASSESSMENT Quiz and Gradebook
in eLearn@USM

In this training, participants will be instructed on creating questions and quizzes in eLearn@USM. They would also learn how to set-up the grade book to auto-calculate the results of the quiz.

The question types covered in the training, are multiple-choice, numerical, and multiple-choice numerical questions where they will learn how to create random-value questions that are unique for each student.

34   Instructional Design for Learning Design Instructional design for effective and efficient teaching-learning experiences

Series 1: Structuring Teaching-Learning Experiences using Content Structure

Developing lectures or e-learn lessons normally involve modelling your professors or guided by the main reference book. You are rest assured of having done your part as long as having presented the content in its entirety. However, despite your best effort for complete content coverage, your students are still struggling and are attested by their unsatisfactory formative performances. Perhaps at times, a voice did surface from your deepest core: what else can you do to ease and facilitate their learning? How should you teach and how should they learn to make the teaching-learning (T&L) experiences more effective or ambitiously - more efficient? Is there any simple guiding principle? Yes, there is – this one-day workshop will start you off using the content structure of your course sub-topics as a guide in structuring your T&L experiences. You are encouraged to share the content structure with your students so that they too have the guide on how to learn.